AI Insights · Timothy · January 2022
Top 5 Turn-Based Tactics Games on Android in Guatemala - Q4 2021
Explore the performance of the top 5 turn-based tactics games on Android in Guatemala for Q4 2021, including trends in weekly downloads, revenue, and active users.
In Q4 2021, the turn-based tactics games on Android in Guatemala showcased diverse performance trends. Here's a closer look at the top 5 games, based on data from Sensor Tower.
FINAL FANTASY BE:WOTV experienced fluctuating weekly revenue throughout the quarter. Starting with approximately $71 in the last week of September, it saw a sharp decline to $5 by mid-October. The revenue then showed slight recovery, peaking again at $47 in late November before tapering off towards the end of December.
Tank Stars from CASUAL AZUR GAMES displayed a steady pattern in both weekly downloads and active users. Weekly downloads saw a peak of about 5.9K at the end of November, while the lowest point was around 2.2K in late October. Revenue remained relatively stable, fluctuating between $19 and $52 throughout the quarter. Active users also showed a general upward trend, peaking at approximately 30.1K in late November.
Magic War Legends had minimal activity in terms of downloads but saw some revenue fluctuations. The game peaked at $70 in mid-October and had another notable increase to $57 in mid-December. Active users remained relatively constant, hovering around 52 at the beginning of the quarter and slightly decreasing to 42 by the end.
Bowmasters from Miniclip.com showed a consistent download rate with a peak of 2.1K in mid-October. Active users, however, declined from approximately 11.8K at the end of September to about 3.5K by the end of December. Revenue remained steady, with minor fluctuations around $23 to $36.
Lastly, Bowmasters: Archery Shooting by Playgendary Limited, which launched in November, saw a significant spike in downloads, reaching about 29.1K in late November. Active users followed a similar trend, peaking at approximately 53.4K in early December. The revenue for this game showed a gradual increase, peaking at $29 in early December.
For more detailed insights, visit Sensor Tower.